Otanu of Eos: 1 – The caves of Asona

A continuation of my previous mini-campaign about Heliana the Priestess. I will use on Ironsworn, Four Against Darkness (mostly for dungeon crawls), PocketLands 1.1 and Scarlet Heroes for hex-crawling and further inspiration.

Main character: Prince Otanu of Eos, Cleric of Torgana the War Goddess.

Otanu is the son of Avella, queen of the island of Eos. The priestess Heliana has forced Avella to return to the True Cult, which she had abandoned to follow the wizard Althus. Otanu refuses to join the True Cult and sails to the East with a few trusted companions, swearing that one day he will bring back to Eos the cult of the Old Gods. Otanu is a devotant of the war goddess Torgana; he believes that carnage is pleasing to the goddess.

Edge:2; Heart:3; Iron:4; Shadow:2; Wits:3. (4AD Level 2)

Assets:
• Companion : “Kindred” (Arakna the Wizard, 4AD Level 2) – Your friend stands by you. Skilled: When you make a move outside of combat (not a progress move) aided by your companion’s expertise, add +1.
• Path: “Herbalist” – When you attempt to Heal using herbal remedies, and you have at least +1 supply, you may choose one (decide before rolling). * Add +2. * On a hit, take or give an additional +1 health
• Combat Talent “Thunder-Bringer” – If you wield a mighty hammer… When you Face Danger, Secure an Advantage, or Compel by hitting or breaking an inanimate object, add +1 and take +1 momentum on a hit.

Heath:5; Spirit:5; Supply:5; Momentum:2.

Background Vow (Extreme): rise an army to conquer the Island of Eos and bring back the Old Gods (Progress: 0).

Otanu and Arakna

Four Against Darkness party members (I will focus on Otanu and maybe Arakna; the other two members basically are red jackets).
Otanu (4AD Cleric Level 2).
Arakna (4AD Wizard Level 2).
Deshin the Dwarf (4AD Level 1).
Willa the Fighter (4AD Level 1).


Otanu swears a dangerous vow to bring 1000 gold pieces to the Great Temple of Torgana in order to obtain guidance from the goddess.

Challenge:2,7; Action:5+3Heart. STRONG HIT (+2 momentum, now 4).

Otanu and his four loyal companions Arakna the Wizard, Deshin the Dwarf and Willa the Warrior sail East.
Do they land near a settlement? (likely) YES.
They reach a small fishing village called Asona.

They hear of nearby caves infested by monsters. Otanu decides to start looking for gold for his offer to Torgana. They visit the caves and meet two powerful monsters: a medusa in the deepest place of the caves and, while they have almost reached the exit, a chimera. Both encounters are resolved by Arakna’s sleep spells. They collect 131 gold pieces. Arakna levels up, she is now Level 3. All the party members have been wounded: I reduce Otanu’s Health (-3, now 2) and Arakna’s (-2, now 2).
I mark progress on the dangerous vow (now 2).

The caves of Asona

Current situation:

Heath:2; Spirit:5; Supply:5; Momentum:4. Gold pieces: 131.

Arakna’s Health: 2/4

Background Vow (Extreme): rise an army to conquer the Island of Eos and bring back the Old Gods (Progress: 0).

Dangerous Vow: Offer 1000 gold pieces to the Great Temple of Torgana to get guidance from the Goddess (Progress: 2).

Four Against Darkness party members:
Otanu (4AD Cleric Level 2).
Arakna (4AD Wizard Level 3).
Deshin the Dwarf (4AD Level 1).
Willa the Fighter (4AD Level 1).

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