Starforged: Rubble and Foo, Fungi from Sagan (E04)

Previous: Juro Rubble Keelan used to be an archaeologist at the Covenant Archive; he was expelled for his heretical views. Rubble receives part of a message from another unorthodox scientist: his connection Arnora on the Jungle World Sagan. When he reaches the planet, he finds that Arnora has been struck by an alien disease. Fixer, a rigger, can heal her, but he needs an Essential Micro-Deflector, a sophisticated device that can probably be found on the rogue orbital settlement Neoma. Rubble travels to Neoma and helps the settlers defeat the prophetess Mantis and her acolytes; he finds an EMD but he will have to give passage to Sagan to the Neoman Grudge who is on a mysterious mission there.

Extend Summary HERE


Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:3 Spirit:3 Supply:3 Momentum:4
Assets: Archivist, Shade
Utility Bot – Foo’s Health: 4 (max 4)
Starship – Hecate Integrity: 4 (max 5)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0
Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 8

Quests Progress:0 (XP:0/0)
Bonds Progress:0 (XP:0/0)
Discoveries Progress:1.25 (XP:2/0)

Dangerous Connection: Arnora (progress 2)
Formidable Connection: Watchdog from Neoma (progress 1)

_________


In retrospect, I added 1 progress to the Watchdog connection, since Rubble stood with them against the hardship of the fight against Mantis.

Rubble tries to extract from Grudge some more information about her mission on Sagan.

GATHER INFORMATION C:3,5 A:4+3 STRONG HIT
(+2 momentum, now 6)
I decide that Grudge’s mission is related with the Mantis’ religion. They call themselves the Homelanders and believe in a promised planet where the elected will dwell in the greatest beatitude; all the means to acquire the resources to get there are allowed.


ACTION+THEME Oracle: Suppress Fame
Among the exploited labourers on Sagan there are several Homelanders. The Neomans are worried that the idea of the supposed riches stored on their settlement might trigger more attacks towards the artificial satellite. Grudge will try to infiltrate the cult and divert their attention from Neoma.

SET A COURSE to Sagan C:1,5 A:6+3Supply STRONG HIT
(+1 momentum, now 7)
I mark progress on the Dangerous Vow to find and Essential Micro-Deflector to save Arnora (now 10).
Grudge says goodbye and leaves for her mission.
I decide to add Grudge as a Dangerous Connection and grant +2 progress for the passage to Sagan.

FULFILL YOUR VOW C:5,7 vs 10 STRONG HIT
(quests legacy progress 2 ticks)

With the EMD, Fixer can heal Arnora. He assures Rubble that she will be OK in a few days.
He can also help Rubble with the wounds he received fighting Mantis’ acolytes (+1 Health, now 4)

I spend 2 XP from the Discoveries track to upgrade Foo so that Rubble will have +1 on Repair.
The Hecate needs repairs after the damage it received because of the gravitational field of Fulgor.

REPAIR C:4,9 A:5+3Wits+1Foo STRONG HIT
The Hecate is fully repaired!

While most of Sagan Station is a heap of barracks, the Covenant elite can benefit from advanced medics and resources. Rubble tries to get access to these in order to recover from the damage he received on Neoma.
SOJOURN C:7,9 A:4+1Heart MISS
The spaceport clerk he speaks with tells him that he will be helped, but in exchange he will have to perform a task for the Convenant authorities.

DESCRIPTOR+FOCUS Oracle: Misleading Rendezvous

A drone has failed while delivering important equipment to an exploration team in a remote part of the planet. Rubble will have to find the crate (using a proximity detector and data from the drone’s logs) and deliver it to the exploration team. He will be resupplied before and after the mission.

This will be a Dangerous Exploration on Planet Sagan. Array 1-4 Jungle World (p.25); 5-6 Infested (p.79)

Rubble accepts. He can Resupply (+2 Supply, now 5) and Healed (+1 Health, now 5)

UNDERTAKE AN EXPEDITION C:3,8 A:1+3Wits WEAK HIT

Jungle World Feature: Bioluminescent Flora

While the Hecate approaches the coordinates from the drone’s log, the detector gives an isolated beep. Rubble thinks he can see something in a clearing of the forest and he decides to check. He finds out that what he had seen was not the reflection of a metal case but the glitter of the luminescent moss that cover the dead trees in this area.

(-2 momentum, now 5)
(Dangerous Expedition Progress, now 2)

UNDERTAKE AN EXPEDITION C:1,7 A:1+3Wits WEAK HIT

Jungle World Feature: Torrential rainstorm

They are caught in a sudden storm. These are frequent on Jungle Worlds and typically do not last long. Since the detector appears to be affected by the lightning, Rubble decides to land on the top of a hill and wait for the storm to end.
Both the terrain and the weather make landing quite tricky, but staying in the air would be even more dangerous.

FACE DANGER C:3,5 A:6+3Wits STRONG HIT (+1 momentum, now 6)

The manoeuvre is a total success and the storm ends in half a hour.
(Dangerous Expedition Progress, now 4)

UNDERTAKE AN EXPEDITION C:6,7A:1+3Wits MISS

Rubble has been too optimistic about the storm: as the Hecate rises in the air, it is struck by lightning!
Hecate’s Integrity -2, now 3

WITHSTAND DAMAGE: C:1,9 A:3+3Integrity WEAK HIT
Exchange -1 Momentum (now 5) for +1 Integrity (now 4)

UNDERTAKE AN EXPEDITION C:4,10A:5+3Wits WEAK HIT
Feature: Low-lying fog
(Dangerous Expedition Progress, now 6)
According to the log, they have now reached the place where the crate should be, but the detector does not give any clear signal. The area is covered in a thick fog, so searching around takes time.
(-2 momentum, now 3)

UNDERTAKE AN EXPEDITION C:5,9 A:2+3Wits MISS

While Rubble and Foo are searching through the fog, they are attacked by alien fauna.

BASIC FORM: ROLL TWICE Plant/Fungus Fish/Torpedo

What appears to be a giant fungus extends a limb covered in thick scales and tries to take hold of Rubble.
(Dangerous Foe)

The dangerous giant Fungi from Sagan

FACE DANGER C:6,10 A:2+2Edge MISS
Harm -2 (Heath now 3)

ENDURE HARM C:5,6 A:3+3Health WEAK HIT
(-1 Momentum, now 2; +1 Health, now 4)

BATTLE C:2,5 A:1+1Iron MISS
-2 Harm, now Heath:2

Rubble cannot free himself from the scaled limb of the alien fungus. He calls Foo who cuts the thing’s limb with its built-in chainsaw.

UNDERTAKE AN EXPEDITION C:2,9 A:1+3Wits WEAK HIT
(Dangerous Expedition Progress, now 8)

The fog partly rises and they finally see the crate, but it is surrounded by several more of the scaled fungi.

Rubble tries to find a weak spot in the aliens.
GATHER INFORMATION C:7,9 A:1+3Wits MISS

He cannot find anything. He sends Foo to recover the crate, hoping that the fungi will not be attracted by a bot.

Do the fungi attack Foo? [50/50] NO

Foo gets the crate, but, in their search, they had ventured far from the Hecate and now it’s dusk.

UNDERTAKE AN EXPEDITION C:3,5 A:2+3Wits WEAK HIT
(Dangerous Expedition Progress, now 10)
(-1 momentum, now 1; -1 Spirit, now 2)

When they reach the Hecate, the night has fallen.
Rubble is tired and demoralized; he regrets he accepted to perform this task for the Covenant.

They spend the night on the Hecate.
Early next morning they leave to deliver the crate to the research expedition.

FINISH AN EXPEDITION C:7,4 vs 10 STRONG HIT
(2 ticks discoveries, now 1.75)

They easily find the research team and deliver the crate.

The expedition is led by:
MALE / FEMALE [50/50]: Female
First Look: Threatened, Uncanny
Disposition: Cooperative
Name: Dr. Talia Quon

Rubble tries to understand more of the nature of their research:

GATHER INFORMATION C:5,9 A:6+3Wits+1Archivist STRONG HIT

They are searching for new veins of Kyrite, the valuable substance that is mined near Sagan Station: the mines there are almost totally exhausted.

ACTION+THEME of DESCRIPTION+FOCUS [Oracle]
Eliminate Hate of Chaotic Vault

They have found the entrance of an immense precursor vault which appear to contain large quantities of Kyrite. The whole team is intimidated by the chaotic nature of that place. Talia is doing her best to lead the reluctant team inside the vault, but it seems clear that she is scared herself. They are still making preliminary measurements in the area, and they will not venture inside the vault before a few days.

Rubble wishes them good luck and returns to Sagan Station.

Does Rubble receive the resupply he was promised? [likely] YES
(+3 Heath, now 5; +2 Spirit, now 4)

Rubble and Foo repair the slight damage to the Hecate

REPAIR C:6,6 A:4+3Wits+1Foo STRONG HIT and MATCH

Foo’s upgrade works wonderfully. The Hecate is fully restored (Integrity:5) and Rubble is so happy with the results (MATCH) that he takes +1 Spirit (now 5) and +1 Momentum (now 2).

_________


Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:5 Spirit:5 Supply:5 Momentum:2
Assets: Archivist, Shade
Utility Bot – Foo’s Health: 4 (max 4)
Starship – Hecate Integrity: 4 (max 5)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0
Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 8

Quests Progress:0 (XP:0.5/0)
Bonds Progress:0 (XP:0/0)
Discoveries Progress:1.75 (XP:2/2)

Dangerous Connection: Arnora Bridger (progress 2)
Formidable Connection: Watchdog from Neoma (progress 1)
Dangerous Connection: Grudge from Neoma (progress 2)

Starforged: Rubble and Foo, Exploring Neoma (E03)

Previous: Juro “Rubble” Keelan used to be an archaeologist at the Covenant Archive; he was expelled for his heretical views. He travels the outlands on his ship the Hecate with his bot Foo. Rubble receives a message from another unorthodox scientist: his connection Arnora on planet Sagan. When he reaches the planet, he finds that Arnora has been struck by an alien disease. Fixer, a rigger, can heal her, but he needs an Essential Micro-Deflector, a sophisticated device that can probably be found on the rogue settlement Neoma. Rubble swears an iron vow to find an EMD and save Arnora. When he reaches Neoma, Rubble finds that there is a fight going on between the people of the settlement and the acolytes of the mystic Mantis, who is hiding somewhere inside the orbital station. He swears an iron vow to help find and defeat Mantis.

Extended summary

_________

Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:5 Spirit:5 Supply:3 Momentum:3

Assets: Archivist, Shade

Utility Bot – Foo’s Health: 4 (max 4)

Starship – Hecate Integrity: 4 (max 5)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0

Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 4

Dangerous Expedition through Neoma in search of Mantis. Progress: 0

Quests Progress:0 (XP:0/0)

Bonds Progress:0 (XP:0/0)

Discoveries Progress:0.25 (XP:0/0)

Dangerous Connection: Arnora (progress 2)

_________

Exploring Neoma in search for Mantis: Formidable Expedition

Array:

1-3 Settlement 181 (55)

4-5 Inhabited 206 (80)

6 Vault Interior 196 (70)

He starts from the docking area (A)

UNDERTAKE AND EXPEDITION C:5,5 A:5+3Wits STRONG HIT AND MATCH

Expedition Progress: 1

Rubble sees the Mantis acolyte who was exchanging fire with Grudge.

Access: Corridor

Rubble can use his Shade Asset to follow the man, hoping that he will take him to Mantis (match benefit).

UNDERTAKE AND EXPEDITION C:5,3 A:5[Shade]+2Shadow STRONG HIT

Expedition Progress: 2

Waypoint (Settlement): Computer Core – The computers that control the operations of the adjacent docking area. (B)

UNDERTAKE AND EXPEDITION C:6,8 A:5[Shade]+ 2Shadow WEAK HIT

Expedition Progress: 3

Waypoint (Settlement): Bridge or command center – The control room for the docking area (C)

Peril: Failing power – Lights suddenly go off. Rubble fumbles for his torch, but he hesitates to light it and attract the attention of the man he is following. After half a minute, light comes back, but the acolyte has disappeared.

UNDERTAKE AND EXPEDITION C:3,6 A:6+3Wits STRONG HIT

Expedition Progress: 4

Waypoint (Vault): Ornate markings or symbols (D)

A long gallery covered with alien markings: clearly the making of the Precursors who originally built Neoma.

EXPLORE A WAYPOINT C:4,6 A:3+3WITS WEAK HIT

+1 momentum (now 4)

As a complication, I roll on VAULT INTERIOR PERIL: mechanical trap

Rubble walks next to the walls, observing the symbols. A metal arrow springs out of a hole!

FACE DANGER C:4,7 A:1+2Edge MISS

ENDURE -2 HARM (Health:3)

RESIST C:2,7 A:5+3 Health (Health:4)

UNDERTAKE AND EXPEDITION C:6,8 A:5+3Wits WEAK HIT

Expedition Progress: 5

Waypoint (Settlement): Entertainment (a cinema room) (E)

Peril: someone shoots at Rubble

FACE DANGER C:1,10 A:6+2Edge WEAK HIT

-1 momentum (now 3)

Rubble shouts: “Hey don’t shoot! We are both fighting against Mantis, right?”

COMPEL C:5,6 A:3+1Heart MISS

The guy replies: “Die, infidel!” and the shooting goes on.

Acolyte – Troublesome Enemy

BATTLE C:4,9 A:6+2Edge WEAK HIT

Rubble kills the Acolyte, but he is hit, -1 Harm (now Health:3)

UNDERTAKE AND EXPEDITION C:6,10 A:1+3Wits MISS

Waypoint (Inhabited): Crews at work, (Settlement:) Sleeping pods (F)

Half a dozen people are working at sealing a door. They explain that the Mantis raiders have caused a leak in the next room and that area is now inaccessible. Rubble will have to go back and try a different route (-1 momentum, now 2)

UNDERTAKE AND EXPEDITION C:2,10 A:6+3Wits WEAK HIT

Waypoint (Inhabited): Fight breaks out

Expedition Progress: 6

A corridor (G) where Grudge and two other Neomans are exchanging fire with three acolytes. Rubble joins the fight.

BATTLE C:4,5 A:2+2Edge MISS

One of the Neomans is killed and the others must retreat to the spaceport area (-1 momentum, now 1).

UNDERTAKE AND EXPEDITION C:3,10 A:1+3Wits WEAK HIT

Waypoint (Settlement): Cargo Bay (H)

Expedition Progress: 7

Peril: Extreme temperatures (a food stocking area with freezing temperature)

FACE DANGER C:7,8 A:2+1Iron MISS (-1 Health, now 2)

UNDERTAKE AND EXPEDITION C:7,7 A:1+3Wits MISS

Waypoint (Settlement): Ill-fated workers

A storage area were the was an explosion (I). Several dead bodies. -2 Spirit (now 3)

UNDERTAKE AND EXPEDITION C:3,5 A:3+3Wits STRONG HIT

Expedition Progress: 8

Waypoint (Settlement): Hydroponics or agriculture (J)

UNDERTAKE AND EXPEDITION C:7,7 A:5+3Wits STRONG HIT and MATCH

Expedition Progress: 10 (I mark double progress for the Match)

Waypoint (Settlement): Lab(K)

FINISH AN EXPEDITION C:9,2 vs 10 STRONG HIT

+1 Discoveries Progress (Now: 1.25)

Mantis and her last two acolytes have been trapped inside a lab: the Neomans outnumber the zealots.

Rubble uses his SHADE ability to sneak at the back of Mantis and attacks her:

BATTLE (Dangerous Foe) C:2,5 A:5+2 Edge STRONG HIT

(+2 Momentum, now 3)

Mantis is out of combat and the acolytes surrender.

I mark progress on the Dangerous Vow to Find an Essential Micro-Deflector so that Arnora can be saved (now 6).

_________

Rubble introduces himself to the leader of the Neoman fighters:

First Look: Tattooed, Wounded

Disposition: Cooperative

Male / Female: M

Callsign: Watchdog

SOJOURN C:4,10 A:4+1Heart WEAK HIT

Rubble is treated for his wounds together with Watchdog and other Neoman fighters. (+1 Health, now 3)

MAKE A FORMIDABLE CONNECTION with Watchdog

C: 1,9 A:4+1 Heart WEAK HIT

Complication: Rubble is asked to sneak a Neoman to Sagan: all their ships are banned from all Covenant planets, while the Hecate is clear.

Is it Grudge or Watchdog [50/50]: Grudge

Rubble searches an Essential Micro Deflector among the goods assembled by Mantis

GATHER INFORMATION C:7,6 A:4+3Wits+1Archivist STRONG HIT

He finds one in perfect conditions and he is granted permission to take it.

(+1 momentum, now 4)

Progress on the Dangerous Vow to Find an Essential Micro-Deflector so that Arnora can be saved (now 8).

_________

Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:3 Spirit:3 Supply:3 Momentum:4

Assets: Archivist, Shade

Utility Bot – Foo’s Health: 4 (max 4)

Starship – Hecate Integrity: 4 (max 5)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0

Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 8

Quests Progress:0 (XP:0/0)

Bonds Progress:0 (XP:0/0)

Discoveries Progress:1.25 (XP:2/0)

Dangerous Connection: Arnora (progress 2)

Formidable Connection: Watchdog from Neoma (progress 0)

Starforged: Rubble and Foo (E02)

Previous: Juro Rubble Keelan used to be an archaeologist at the Covenant Archive; he was expelled for his heretical views. Rubble receives a message from another unorthodox scientist: his connection Arnora on planet Sagan. When he reaches the planet, he finds that Arnora has been struck by an alien disease. Fixer, a rigger, can heal her, but he needs an Essential Micro-Deflector, a sophisticated device that can probably be found on the rogue settlement Neoma. Rubble swears an iron vow to find an EMD and save Arnora.

Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:5 Spirit:5 Supply:5 Momentum:4

Hecate Starship Integrity: 5 (max 5)

Foo’s Health: 4 (max 4)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0

Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 0

Quests Progress:0 (XP:0/0)

Bonds Progress:0 (XP:0/0)

Discoveries Progress:0 (XP:0/0)

_________

DANGEROUS EXPEDITION FROM SAGAN TO NEOMA

UNDERTAKE AN EXPEDITION C:3,8 A:5+2Edge WEAK HIT

Waypoint SPACE SIGHTING Oracle: Turbulent gravitational wave

The gravitational disturbance is so intense that they must use some of the spare energy; recharging the e-drives takes longer than usual. (-1 Momentum, now 3; -1 Supply, now 4)

Mark Expedition progress: 2

UNDERTAKE AN EXPEDITION C:1,3 A:3+2Edge STRONG HIT

Waypoint Descriptor+Focus: Prominent Debris large asteroids that appear to be the remains of a recently exploded planet

Mark Expedition progress: 4

UNDERTAKE AN EXPEDITION C:2,10 A:4+2Edge WEAK HIT

Waypoint SPACE SIGHTING Oracle: Setting

Settlement Name: Fulgor

Location: Planetside (Planet Fulgor, Jovian World)

Population: Few

Project: Spirituality

SPACEBORN PERIL Oracle: Gravity well or vortex takes hold

The FTL jump takes the Hecate too close to the giant planet Fulgor: it is captured by its gravity field. Rubble manages to make contact with a small religious settlement on the planet; they are Stylites who believe that living secluded on hostile planets is the supreme tribute to the creator. They give Rubble instructions on the better way to evade the gravity well: a dangerous manoeuvre.

FACE DANGER C:1,8 A:4+3Wits WEAK HIT (Make a suffer move)

He cannot avoid that the ship takes some damage (-1, now 4)

Mark Expedition progress: 6

UNDERTAKE AN EXPEDITION C:4,5 A:3+2Edge WEAK HIT

They reach an area were no visible object is nearby.

Rubble had underestimated the damage taken by the ship near Fulgor: Foo has to do some repair, which cost resources and time (-1 Momentum, now 2; -1 Supply, now 3)

Mark Expedition progress: 8

FINISH AN EXPEDITION C:4,9 vs 8 WEAK HIT

one tick progress on the Discoveries track (now 0.25)

I draw a new passage connecting Sagan to Neoma via Fulgor.

Sector: Vanguard Cluster

I mark progress on the dangerous vow of finding an EMD to cure Arnora (now 2)

[I must create a complication, but first let’s see what Neoma looks like]

FIRST LOOK Oracle: Intimidating defences

Neoma is a heavily fortified artificial satellite orbiting the furnace world Scorch. It was clearly created by an advanced precursor civilization. Though it currently hosts only a few hundred people, the structure is large enough for several thousands.

Rubble asks for permission to land, but he receives no reply. When the Hecate lands on a platform, Rubble can see that a firefight is taking place in the spaceport area. He leaves Foo to guard the spaceship, takes his laser gun and cautiously exits.

A [Oracle] slight woman (Callsign: Grudge) comes towards him, ducking behind cover.

DISPOSITION ORACLE: Demanding

She says: “Welcome comrade, we can use an additional gun!”

Rubble: “What is happening here?”

GATHER INFORMATION C:3,8 A:1+3Wits WEAK HIT [complication and +1 momentum, now 3]

I will try the “mad lib” approach [preview p.213]

The trouble was started by [Character Name], a [Character Role] who is trying to [Action a Theme] because he wants to [Character Goal].

The trouble was started by Kimora “Mantis” Hammond, a Mystic who is trying to Raid Disaster because she wants to Build a Home.

Mantis wants to gather all the valuables she can and destroy everything else, so that the infidels are chastised; she and her acolytes want to build a stronghold for their cult on some “promised land” planet.

Rubble: “Do you think I can find an Essential Micro-Deflector? I will pay well…”

Grudge: “Mantis has taken hold of a lot of medical stuff, I am sure you will found several EMDs in her hoard. When we get rid of her, you will get what you want. Her acolytes are not many, but they are totally crazy.”

I mark progress on the Dangerous Vow of finding an EMD (now progress 4).

Rubble agrees to help the Neomans defeat Mantis. He swears a Dangerous Vow.

SWEAR AN IRON VOW C:7,8 A:6+1Heart MISS

The complication is that Mantis is hiding in depths of Neoma: Rubble will Undertake a Formidable Expedition through the orbital settlement.

_________

Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:5 Spirit:5 Supply:3 Momentum:3

Foo’s Health: 4 (max 4)

Hecate Starship Integrity: 4 (max 5)

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0

Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 4

Dangerous Expedition through Neoma in search of Mantis. Progress: 0

Quests Progress:0 (XP:0/0)

Bonds Progress:0 (XP:0/0)

Discoveries Progress:0.25 (XP:0/0)

Starforged: Rubble and Foo (E01)

Setup, setting definition and initial vow of an Ironsworn Starforged campaign.

YOUR TRUTHS:

CATACLYSM: We were united in the prolonged war against an implacable foe, but our defeat was at-hand. [I will let the nature of the foe unknown for the moment]

EXODUS: When the Exodus fleet set off on a ponderous journey to a new home outside our galaxy, they marked the Forge as their destination. Countless generations lived out their lives aboard those titanic ships during the millennia-long passage.

COMMUNITIES: Few survived the journey to the Forge, and we are scattered to the winds in this perilous place.

IRON: Iron vows are sworn upon the remnants of ships that carried our people to the Forge.

LAWS: Our communities are bound under the terms of the Covenant, a charter established after the Exodus. The organization called the Keepers is sworn to uphold those laws.

RELIGION: Our faith is as diverse as our people.

MAGIC: Unnatural energies flow through the Forge. Magic and science are two sides of the same coin.

COMMUNICATION AND DATA: Information is life. We rely on a guild of spaceborne couriers, the Heralds, to transport messages and data across the vast distances between settlements.

MEDICINE: To help offset a scarcity of medical supplies and knowledge, the technicians we call riggers create basic organ and limb replacements.

ARTIFICIAL INTELLIGENCE: Artificial consciousness emerged in the time before the Exodus, and sentient machines live with us here in the Forge.

WAR: War never ends. Talented weaponsmiths and shipwrights craft deadly, high-tech tools of destruction. Dominant factions wield mighty fleets and battle-hardened troops.

LIFEFORMS: Life in the Forge was seeded and engineered by the Essentia, ancient entities who enact their inscrutable will in this galaxy.

PRECURSORS: Over eons, a vast number of civilizations rose and fell within the Forge. Today, the folk we call grubs—scavenger crews and audacious explorers—delve into the mysterious monuments and ruins of those ancient beings.

HORRORS: Put enough alcohol in a spacer, and they’ll tell you stories of ghost ships crewed by vengeful undead. It’s nonsense.

CHARACTER

Background: Unorthodox Archaeologist

Name: Juro “Rubble” Keelan (his callsign is due to his passion for unearthing old stuff)

PATHS:

ARCHIVIST: You wield an archive of esoteric knowledge. When you recall lore from your studies to Secure an Advantage or Gather Information, add +1. If you have ample time to search the archive, add +2. On a hit, envision the obscure but helpful knowledge you put to use (Ask the Oracle if unsure), and take +1 momentum.

SHADE: Drawing on esoteric energies, you may instantly cloak your form in the shadowy

veil of the void. While you are veiled and make a move to ambush, hide, or sneak, set the value of your action die as 5 instead of rolling that die. In places of shadow or darkness, make it 6. On a miss, you are revealed and can’t veil yourself again until the current situation is resolved.

Backstory: You were cast out of your former home. Rubble was expelled from the Covenant Archive because his historical theories were regarded as heretical.

Background Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet.

STARSHIP ASSET: Your armed, multipurpose starship is suited for interstellar and atmospheric flight. It can comfortably transport several people, has space for cargo, and can carry and launch support vehicles. When you Advance, you may spend experience to equip this vehicle with module assets.

STARSHIP HISTORY: Earned in exchange for a promise or vow. Rubble promised never to visit the Covenant Archive again.

Patched hull covers a recent catastrophic breach.

Starship name: Hecate

ASSET COMPANION UTILITY BOT: Your utility bot has helpful tools at-hand. When you make a move by directing it to access a system, cut through an obstacle, analyze a mechanical issue, or assemble or disassemble a device, roll +its health and take +1 momentum on a hit. On a strong hit with a match, it reveals an unexpected advantage or insight; take another +1 momentum.

Nicknamed “Foo” after its serial number F0.01.86.9C.25.B5 (max Health:4)

STATS:

Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Look: bald, minute, goatee

Act: alert, impulsive

Wear: blue turtleneck

STARTING SECTOR

Sector Name: Vanguard Cluster

Region: Outlands

Sector Trouble: Magnetic disturbances disrupt communication

_ _ _ _ _

Settlement Name: Sagan

Location: Planetside (Planet Sagan, Jungle World)

Population: Thousands

Authority: Oppressive

Projects: Research, Energy

First Look: Rustic architecture, Built from random scrap

Settlement Trouble: Depleted resource. They are mining a substance used to build eidolon drives, but the mines are nearly exhausted; they are searching for other veins to exploit and researching other extraction techniques. The population is composed of the small elite of scientists who manage the operations and a vast majority of poorly paid miners.

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Settlement Name: Farpoint

Location: Orbital (Planet Nix, Ice World)

Population: Thousands

Authority: Ineffectual

Projects: Manufacturing

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Settlement Name: Neoma

Location: Orbital (Planet Scorch, Furnace World)

Population: Hundreds

Authority: Lawless

Projects: Raiding

Passages:

Passage: Segan – Farpoint

Passage: Farpoint – Mobius Rift Sector

Connection

Connection Role: Historian (a former colleague at the Covenant Archive)

Rank: Dangerous

First Look: Ill Equipped, Grim

Character Goal: Escape a captor

Revealed: Hardhearted Ironsworn

Name: Arnora Bridger

Based on Sagan

Like Rubble, Arnora had deep divergences with the official historical views of the Archive. Differently from Rubble, she did not come to a consensual agreement. She was accused of stealing important historical documents and she had to leave Terminus in order to escape capture. She has been employed as a data scientist in a research centre but her sympathies go to the miners rather than to the people she works with.

Medicine “Truth” Quest Starter: A rigger is in desperate need of a rare technological artifact to create a life-saving medical device. Their patient is someone important to you, and won’t survive more than a few days. What is the nature of this artifact, and what protects it?

Rubble receives a message from Arnora: most of the contents were lost due to magnetic disturbances, but he could recover the exact place on Sagan from where the message was sent. When Rubble reaches the place, he finds that Arnora has been struck by one of the alien diseases that plague the Forge: she is currently unconscious. The Rigger Arnav “Fixer” Mital knows how to save her, but he needs an essential micro-deflector (EMD). He knows that on Neoma the black market of advanced medical devices is very active. Rubble swears a Dangerous iron vow to find an EMD so that Arnora can be saved.

SWEAR AN IRON VOW C:2,5 A:5+1Heart+1Connection STRONG HIT

+2 Momentum (now 4)

Current Situation:

STATS: Edge:2 Heart:1 Iron:1 Shadow:2 Wits:3

Health:5 Spirit:5 Momentum:4

Foo’s Health: 4

Hecate Starship Health: 5

Background Epic Vow: Find out what happened to the Nimrod, the mythical flagship of the Exodus fleet. Progress: 0

Dangerous Vow: Find an Essential Micro-Deflector so that Arnora can be saved. Progress: 0