Simple Super Hero Tabletop Rules

I have tried a minimalist rule-set for superhero miniature skirmishes: the Simple Super Hero Tabletop Rules by Peter Jones (v.1.1 2010). These rules were inspired by Hi-Lo Heroes by Jeff Moore. Each hero has 6 abilities (Move, Attack, Evade, Damage, Block “ordinary” damage, Block “fantastic/super” damage): he rolls 2d6 with advantage (i.e. picking the High […]

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