Sophia Brandt recently posted a link to a nice, little story-telling game: To the Temple of Doom! The rules are only 2 pages and very inspiring. I decided to give the game a try. This first session was preparation: character creation and a draft of the challenge.
I defined these three settings that seemed interesting to me:
1. Middle-East around 1900
2. Central Europe soon after WW2
3. The Baltic Sea – 2017
I rolled the second one: Central Europe soon after WW2
- The Ancient Evil
[in the game, one should define in advance a number of tracts of the Ancient Evil. I only defined three, that I will handle as “rumors”. Each of them has a 50% probability of being replaced something different]
What is the most terrifying aspect about me?
Game Master Apprentice cards (GMA): Blind, stinking drunk
Those who breath my stench must blindly obey me forever. They are completely demented, with no will of their own.
What is the source of my power?
GMA: meet impending relative
My telepathic link with my siblings on other planets.
What is my greatest weakness?
GMA: deviate distant parent
My father is now so remote that we need a powerful radio system to keep in contact. If that link should be broken, I would immediately be destroyed.
- The Archelogists
I rolled these characters, who all work at the Kornatonic University.
Heroic:2 Booksmart:3 Streetwise:1
Speciality: Gems and Metals
Artifact: a Viking amulet found in a ship burial in the North Sea.
During the war, Cora secretly opposed the pro-nazi collaborationist regime, helping the resistance and spying for the allies. Now she is one of the most respected professor at the Kornatonic.
Heroic:3 Booksmart:1 Streetwise:2
Speciality: Secret Signs / Symbols
During the war, Milena fought with the resistance. She helped decipher a complex code of the nazists.
Heroic:1 Booksmart:2 Streetwise:3
During the war, Isaak was in the USA. He was expelled because of his communist sympathies. When he arrived at the Kornatonic, he had a brief affair with Milena.
[I decided to give the character an extra stat point: 6 instead of 5. But only Cora has an artifact ]
- The location
This building, located near the village of Prevelberg, about ten miles from the Kornatonic.
Cora has heard rumors of people disappearing near this building. Someone also speaks of poisonous gases. The building is supposed to have been a military radio-plant. For some reason, it was not destroyed by the massive bombings during the war. It is now abandoned.
Cora asks her younger colleagues to come with her to the building. They will all wear gas-masks, just in case.