Dust of Papyria 4: no escape for Kudrach

A solo campaign making use of Song of Shadows and Dust, a skirmish set of rules published by Ganesha Games and based on the popular Song of Blades and Heroes.

Prior Events: 150 AD, Antoninus Pius is the Roman Emperor. The city of Papyria in Northern Egypt is ruled by the Imperial Procurator Caius Lucilius Balbus. Balbus’ scribe Proklos Tamun has written a chronicle of the bloody events taking place in Papyria at that time:
(1) The decanus Falco was patrolling the city with four legionaries at night, when he took sight of several Egyptians armed like gladiators. The Egyptians attacked and killed Falco. (2) Balbus ordered to investigate what was behind these rebels and a Roman patrol lead by the decanus Sabinus captured Kudrach, one of the gladiators. The captive informed the Romans that his comrades had been instigated by one Hermorathes of Alexandria, who had proclaimed himself Pharaoh. (3) Using the information provided by Kudrach, Sabinus led an action aiming at recovering some letters written by Hermorathes. Sabinus was killed by the rebels, but the veteran Venturius managed to take hold of the documents.

map_graph“Kudrach was brought to the forum, where he was sentenced to death. The followers of the false Pharaoh Hermorathes attacked the legionaries guarding the captive, hoping to rescue him. But the soldiers positioned themselves at the top of the stairs leading to the porch and used the higher ground at their advantage. Moreover, when the rebels attacked, Paulus Gellius, a Roman citizen that assisted to the scene, intervened. He bravely helped the veteran Venturius kill one of the attackers. The decanus of the guards, Lepidus, defeated the leader of the rebels: the only two who survived the fight left the field. Kudrach was put to death in that same square. Paulus Gellius was much praised by the Imperial Procurator Balbus, who invited him to his palace, so that he could reward him personally for the help given.”

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The last two “gladiators” retreat, leaving three men and a hound on the field.

Egyptian Gladiators: “rescue” objective, 0 VPs (the prisoner was not rescued and the Romans had no losses)

RomanLegionaries: standard “Looking for Trouble” objective – (1 Victory Point per 25 pts of enemies defeated) 215pts = 8VPs

Total scores: Gladiators: 1 Victory / 24 VPs, Legionaries: 3 Victories / 34 VPs

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Dust of Papyria 3: letters from Alexandria

A solo campaign making use of Song of Shadows and Dust, a skirmish set of rules published by Ganesha Games and based on the popular Song of Blades and Heroes.

Prior Events: 150 AD, Antoninus Pius is the Roman Emperor. The city of Papyria in Northern Egypt is ruled by the Imperial Procurator Caius Lucilius Balbus. Balbus’ scribe Proklos Tamun has written a chronicle of the bloody events taking place in Papyria at that time:
(1) The decanus Falco was patrolling the city with four legionaries at night, when he took sight of several Egyptians armed in the style of gladiators. The Egyptians attacked the soldiers and killed Falco. (2) Balbus ordered to investigate what was behind these rebels and a Roman patrol lead by the decanus Sabinus captured Kudrach, one of the gladiators. The captive informed the Romans that his comrades had been instigated by one Hermorathes of Alexandria, who had proclaimed himself Pharaoh.

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“Kudrach also pointed the Romans to the houses where the leaders of the rebellion lived. He said that many letters in which Hermorathes presented his plans could be found there. The decanus Sabinus lead an attack to those places, but he was caught in a narrow alley and killed with most of his soldiers.

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Alley at the center: Sabinus is surrounded

Still the veteran Venturius, with the help of Garrulus, another soldier, managed to reach one of the houses indicated by Kudrach and successfully recovered a box full of documents. The two then made their way back, killing the rebels who tried to stop them”.

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Bottom: Venturius (carring the blue target) and Garrulus defeat the enemy

Egyptian Gladiators: standard “Looking for Trouble” – (1 Victory Point per 25 pts of enemies defeated) 200pts = 8VPs

Roman Soldiers: “Theft” objective – (5 Victory Points for successfully recovering the target of the mission; 1 Victory Point per 50 pts of enemies defeated) 5VPs for the abduction + 4VP (enemy killed worth 210 pts) = 9VPs

Total scores: Egyptians: 1 Victory / 24 VPs, Romans: 2 Victories / 26 VPs